PROJECT: STAGE 1

PROPOSAL 1
Project Title:
Cop Dodger

Theme:
Road Safety

Target Audience: 
-Ages:     8-12
-Gender:  Boys and girls


Genre:


Gaming Platform:
PC

Viewpoint and Game's point:
Topview

Output and Input Devices
Keyboard
Mouse

Engine:
Flash CS4

Treatment:
This will be a game in which the player will be driving their car fast on the road and trying to dodge the  police. If they bump into the police, they will lose and a screen will show a picture of a character being arrested. There will be text saying 'Game Over' Do not drive recklessly on the road.'

Objectives:
-To inform children about the effects of reckless driving
-To expose children to flash games.


Features:
-Cars
-Road

Assets of Game:
-Cars
-Background music
-Sound Effects

Game's Environment:
-Race track

Concept Board:
















PROPOSAL 2
Project Title:
Human Activities

Theme:
Human

Target Audience: 
-Ages:     8-12
-Gender:  Boys and girls


Genre:


Gaming Platform:
PC

Viewpoint and Game's point:
3-D

Output and Input Devices
Mouse

Engine:
Flash CS4

Treatment:
This will be a rubic's cube game. instead of having colored squares, it will have symbolic items of the different human activities practiced in Botswana.

Objectives:
-To inform players about the human activities practiced in Botswana
-To help children memorise human activities which may help them in subjects like social studies.
-To encourage children find creative ways of memorising important facts for their school subjects.
-To help children enjoy learning.
-To expose children to flash games.


Features:
-Cube
-Natural Background

Assets of Game:
-Cars Rubic's cube
-Background music
-Sound Effects

Game's Environment:
-RNatural Background

Concept Board:






PROPOSAL 3


Name:                         David Phenyo Marumo

ID:                              1071115773

Lecturer:                    Mr. Munawarruzzaman Bin Moktar

Subject:                      Digital Media Design 2

Subject Code:            MMD2123

Assignment:               Project

Project Title:                   Mr. Bones

Theme:                            Disco Party

Target Audience:         -Ages:     8-12
                                          -Gender:  Boys and girls 

Genre:                                      Puzzle game


Gaming Platform:                     PC

Viewpoint and Game's point:   Topview

Output and Input Devices:         Mouse

Engine:                                    Flash CS4

Treatment:                                The skeleton wants to go to a party but his bones are scattered around                                                   his room. The user will have to get the bones and put them together to fix the skeletons body in a puzzle. After putting the skeleton together, another screen will show the skeleton dancing at a party. And the part where the skeleton dances could also be turned into a rhythm game where the user gets to press buttons so that the skeleton can dance.


Objectives:                           -To help students remember parts of the human skeleton.
                                                -To encourage learning through interactive games.
                                                -To expose students to learning  through multimedia
                                                -To entertain students with a puzzle game.

Features:
-Bones of human skeleton
-Background of a school science class


Assets of Game:
-Bones of skeleton
-Background music
-Sound Effects



Game's Environment:
-Background of a school classroom

Concept Board:




Image sources: www.house-madness.com/phpbb3/blog.php/